We create sounds to help you make games.
The team at Gorilla Audio is tremendously proud of the impact they have made as individuals in helping clients in the video games business by providing original music composition and tailor-made sound effects. We have an unending fascination with sound, deep respect for the creative process, and a strong drive to give you great music and sound effects. Everything is created from the ground up to suit and work for your project.
It is clear to us that over the last 15 years, we still enjoy the process of making new sounds and are thankful to be supporting the work you do.
Gorilla Audio is founded by Eric Dillen who’s been in the Indian game audio scene dating right back to 2007. Music and games were primarily two indulgent activities during the teenage years of his life. This led him to learn how to play the electric guitar and eventually pursuing audio engineering immediately after college. He started in the live sound profession for a brief moment and soon realized that making music and sounds for media such as games, videos, trailers, made absolute sense and immediately dedicated all resources and time to prime his skill.
We have a profound appreciation for digital (sampling) and analog (live instruments) while creating sounds. Our understanding of the sciences of audio from a psychological perspective allows us to create sound content that augments the narrative of your project. We spend a lot of time understanding the different musical genres and how it will transpose with a particular style of game.
Here is what some of our clients have to say here
Our composers, sound designers, and audio engineers work as a team to exceed each of our clients’ expectations. With our combined experience of 20+ years, we have been able to help game developers preserve their time, money, and resources, so they can center their strengths in developing great game ideas.
We avoid taking the kitchen sink approach and instead treat each client as a unique individual and work around to design audio content from the perspective of their project’s narrative.